The Electronic Entertainment Expo is in full spate! As one of the most important and most visited video game trade fairs worldwide, the visitors at the convention center in Los Angeles get to see the hottest new releases.
The long-awaited sounds are finally here! Could a cartoon could ever be complete without the right sound (what would Road Runner be without his signature "beep-beep"?)? Many of you creatives asked us to give you the high quality audio you need to make your characters and their environments fully come to life. Our response? "BOOM TOONS" are finally here!
BAM! What can you expect from our new library and what makes BOOM TOONS so special? Stay tuned for many laughing fits while our lead sound designer Axel "Riff Raff" Rohrbach reveals some secrets of the trade.
Finally we disclose the secret: We proudly present the teaser of our upcomming SFX collection - CARTOON SOUND EFFECTS!
Once again our BOOM sounds were used in a great action comedy trailer of the movie “The Brothers Grimsby” by Sony Pictures Entertainment. The main role is played by Sacha Baron Cohen a British comedian who is also known for his roles as Ali G., Brüno and Borat.
Our BOOM sounds were used in the awesome trailer of the movie “Daddy´s Home”. The phenomenal cast with Mark Wahlberg and Will Ferrell is a very explosive mixture and makes you chuckle more than once. The film is about a father and a stepfather who tout for the children’s favour and in the end, you guessed it, everything goes wrong - well, big time wrong!
Massive Entertainment is looking for an Audio Designer at their facilities in Malmö, Sweden. Sounds good?
Hexany Audio is hiring a new full-time salaried Sound Designer on-site at their studio in LA. Interested?
Raven Software is looking for a passionate Audio Director and a Sr. Audio Designer to join their team. Feel like you are the right person?
Today, Lionel Davoust shows us a specific step by step instruction how he used BOOM sounds in the space shooter game Psycho Star Rampage. He gives us some insight into his work and explains how he made use of the BOOM sound effects throughout the game. We bet you always wondered how to build a black hole cannon for a video game.